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R&D // CORE SYSTEMS

TLabs // Labs

Pioneering the future of virtual production through proprietary software tools and experimental hardware integration. We bridge the gap between cinematic vision and technical execution.

terminal EST: 2024.08.12
database NODES: 12_ACTIVE
INDEX.001 STABLE_V1.2

360° PANORAMA TO SPLAT PIPELINE

Custom software suite designed to ingest high-dynamic-range 360° panoramas and convert them into lightweight, high-fidelity Gaussian Splat files. This tool drastically reduces the time required for environment digitization for LED volumes.

schema AUTO-STITCHING
blur_on POINT-CLOUD REFINEMENT
cloud_sync CLOUD PROCESSING
REQUEST ACCESS DOCS (YAKINDA)
Panorama to Splat Pipeline
Real-time Visualization Engine
UE Splat Plugin
INDEX.002 BETA_V0.8.2

UE SPLAT PLUGIN

A custom-built C++ Unreal Engine 5 plugin that enables the direct import and manipulation of .ply and .splat files. Designed specifically for the rigors of real-time virtual production environments.

REAL-TIME LIGHTING SUPPORT check_circle
C++ PERFORMANCE check_circle
NIAGARA INTEGRATION check_circle
DOWNLOAD DOCS // ACCESS REPO
INDEX.003 INTERNAL_ALPHA

CURVED LED WALL MESH MAKER

A utility software that streamlines virtual production by generating precise 3D meshes of physical LED stage layouts. Ensures pixel-perfect UV mapping for complex curved volumes.

COORDINATE_SYSTEM: WGS84 MESH_DENSITY: 1200_PPM LATENCY: 0.04MS
REQUEST ACCESS
LED_VOLUME_RENDER_VIEW
LED Volume Wireframe